Handbook of Virtual Environments: Design, Implementation, and Applications, Second Edition, Edition 2

·
· CRC Press
E‑kniha
1456
Počet strán
Vhodné
Hodnotenia a recenzie nie sú overené  Ďalšie informácie

Táto e‑kniha

A Complete Toolbox of Theories and TechniquesThe second edition of a bestseller, Handbook of Virtual Environments: Design, Implementation, and Applications presents systematic and extensive coverage of the primary areas of research and development within VE technology. It brings together a comprehensive set of contributed articles that address the

O autorovi

Dr. Kelly S. Hale is Sr. Vice President of Technical Operations at Design Interactive, Inc., a woman-owned small business focused on human-systems integration, which she joined in 2004. Her research and development efforts in human systems integration across areas of virtual environment design and evaluation, augmented cognition, multimodal interaction and haptic interfaces, and training sciences. She holds a patent for a tactile display language, and serves on the Editorial Board for the International Journal of Human-Computer Interaction, and Theoretical Issues in Ergonomics Science. She has received funding from the Defense Advanced Research Projects Agency (DARPA), Office of Naval Research (ONR), Intelligence Advanced Research Projects Activity (IARPA), Department of Homeland Security (DHS), National Aeronautics and Space Administration (NASA), and Department of the Army. Through these efforts, Kelly and her team have developed advanced neurophysiological measurement techniques, including a patent-pending Fixation-locked Event-Related Potentials (FLERPs) approach to capture electroencephalography ERP data in a naturalistic setting, and have advanced real-time mitigation strategy framework and induction techniques to optimize training, situation awareness, decision making, and operational performance through optimization of user cognitive and physical state within simulated training environments. In addition, Kelly has guided Design Interactive, Inc. to be a leader in developing advanced performance metrics and diagnostic capabilities, including behavioral, physiological and neural metric suites for capturing traditionally unobservable' behavioral data to evaluate perceptual skills and cognitive processing in real-time by synchronizing data with system events/areas of interest dynamically throughout simulated scenarios.

Ohodnoťte túto elektronickú knihu

Povedzte nám svoj názor.

Informácie o dostupnosti

Smartfóny a tablety
Nainštalujte si aplikáciu Knihy Google Play pre AndroidiPad/iPhone. Automaticky sa synchronizuje s vaším účtom a umožňuje čítať online aj offline, nech už ste kdekoľvek.
Laptopy a počítače
Audioknihy zakúpené v službe Google Play môžete počúvať prostredníctvom webového prehliadača v počítači.
Čítačky elektronických kníh a ďalšie zariadenia
Ak chcete tento obsah čítať v zariadeniach využívajúcich elektronický atrament, ako sú čítačky e‑kníh Kobo, musíte stiahnuť príslušný súbor a preniesť ho do svojho zariadenia. Pri prenose súborov do podporovaných čítačiek e‑kníh postupujte podľa podrobných pokynov v centre pomoci.