Riddles, Puzzles and Brain Teasers

Mahesh Dutt Sharma ¡ MasonāĻ AIā§° āĻĻā§āĻŦāĻžā§°āĻž āĻĒā§āĻŋ āĻļ⧁āύāĻžāχāϛ⧇ (Googleā§° āĻĒā§°āĻž)
ā§§.ā§Ļ
ā§§ āϟāĻž āĻĒā§°ā§āϝāĻžāϞ⧋āϚāύāĻž
āĻ…āĻĄāĻŋāĻ…'āĻŦ⧁āĻ•
3 āϘāĻŖā§āϟāĻž 30 āĻŽāĻŋāύāĻŋāϟ
āϏāĻŽā§āĻĒā§‚ā§°ā§āĻŖ
AIāĻ āĻŦā§°ā§āĻŖāύāĻž āϕ⧰āĻž
āĻŽā§‚āĻ˛ā§āϝāĻžāĻ‚āĻ•āύ āφ⧰⧁ āĻĒā§°ā§āϝāĻžāϞ⧋āϚāύāĻž āϏāĻ¤ā§āϝāĻžāĻĒāύ āϕ⧰āĻž āĻšā§‹ā§ąāĻž āύāĻžāχ  āĻ…āϧāĻŋāĻ• āϜāĻžāύāĻ•
āĻāϟāĻž 21 āĻŽāĻŋāύāĻŋāϟ āύāĻŽā§āύāĻž āϞāĻžāϗ⧇ āύ⧇āĻ•āĻŋ? āϝāĻŋāϕ⧋āύ⧋ āϏāĻŽā§ŸāϤ⧇ āĻļ⧁āύāĻ•, āφāύāĻ•āĻŋ āĻ…āĻĢāϞāĻžāχāύ āĻšā§ˆ āĻĨāĻžāϕ⧋āρāϤ⧇āĻ“āĨ¤Â 
āϝ⧋āĻ— āϕ⧰āĻ•

āĻāχ āĻ…āĻĄāĻŋāĻ…â€™āĻŦ⧁āĻ•āĻ–āύ⧰ āĻŦāĻŋāĻˇā§Ÿā§‡

A riddle is a particular kind of mental test, game, or interest in which somebody is offered an enigma or puzzle, planned promptly and explicitly with the goal that they can attempt to discover its answer. This regularly requires thinking, instinct, and a creative mind, frequently eccentrically. A type of diversion doesn't rely on earlier information but rather on a psychological exercise to figure out the real story of the information offered in the portrayal.

Riddles should be founded on intelligent or numerical standards, although this doesn't keep the arrangement from uncovering an interesting or crazy curve, which adds humor as per the general inclination of having discovered the appropriate response.

The most common is that a circumstance is expressed that from the start appears to be inconceivable or ridiculous and that the audience requests a clarification; the most common components in this sort of puzzle are the speed, weight, or measurements of creatures or items that go through actually improbable encounters.

So play a lot of riddles, instructively make fun, challenge your psyche, educate and set yourself up for future objectives, and help your mental aptitude by making the most of your happy time.


āĻŽā§‚āĻ˛ā§āϝāĻžāĻ‚āĻ•āύ āφ⧰⧁ āĻĒā§°ā§āϝāĻžāϞ⧋āϚāύāĻžāϏāĻŽā§‚āĻš

ā§§.ā§Ļ
ā§§ āϟāĻž āĻĒā§°ā§āϝāĻžāϞ⧋āϚāύāĻž

āĻāχ āĻ…āĻĄāĻŋāĻ…â€™āĻŦ⧁āĻ•āĻ–āύ⧰ āĻŽā§‚āĻ˛ā§āϝāĻžāĻ‚āĻ•āύ āϕ⧰āĻ•

āφāĻŽāĻžāĻ• āφāĻĒā§‹āύāĻžā§° āĻŽāϤāĻžāĻŽāϤ āϜāύāĻžāĻ“āĻ•āĨ¤

āĻ…āĻĄāĻŋāĻ…'āĻŦ⧁āĻ• āĻļ⧁āύāĻžā§° āύāĻŋāĻ°ā§āĻĻ⧇āĻļāĻžā§ąāϞ⧀

āĻ¸ā§āĻŽāĻžā§°ā§āϟāĻĢ’āύ āφ⧰⧁ āĻŸā§‡āĻŦāϞ⧇āϟ
Android āφ⧰⧁ iPad/iPhoneā§° āĻŦāĻžāĻŦ⧇ Google Play Books āĻāĻĒāĻŸā§‹ āχāύāĻˇā§āϟāϞ āϕ⧰āĻ•āĨ¤ āχ āĻ¸ā§āĻŦāϝāĻŧāĻ‚āĻ•ā§āϰāĻŋāϝāĻŧāĻ­āĻžā§ąā§‡ āφāĻĒā§‹āύāĻžā§° āĻāĻ•āĻžāωāĻŖā§āϟ⧰ āϏ⧈āϤ⧇ āĻ›āĻŋāĻ‚āĻ• āĻšāϝāĻŧ āφ⧰⧁ āφāĻĒ⧁āύāĻŋ āϝ'āϤ⧇ āύāĻžāĻĨāĻžāĻ•āĻ• āϤ'āϤ⧇āχ āϕ⧋āύ⧋ āĻ…āĻĄāĻŋāĻ…'āĻŦ⧁āĻ• āĻ…āύāϞāĻžāχāύ āĻŦāĻž āĻ…āĻĢāϞāĻžāχāύāϤ āĻļ⧁āύāĻŋāĻŦāϞ⧈ āϏ⧁āĻŦāĻŋāϧāĻž āĻĻāĻŋāϝāĻŧ⧇āĨ¤
āϞ⧇āĻĒāϟāĻĒ āφ⧰⧁ āĻ•āĻŽā§āĻĒāĻŋāωāϟāĻžā§°
āĻ•āĻŽā§āĻĒāĻŋāωāϟāĻžā§°ā§° ā§ąā§‡āĻŦ āĻŦā§āϰāĻžāωāϜāĻžā§° āĻŦā§āĻ¯ā§ąāĻšāĻžā§° āϕ⧰āĻŋ āφāĻĒ⧁āύāĻŋ Google PlayāϤ āĻ•āĻŋāύāĻž āĻ•āĻŋāϤāĻžāĻĒāϏāĻŽā§‚āĻš āĻĒāĻĸāĻŧāĻŋāĻŦ āĻĒāĻžā§°ā§‡āĨ¤

Atina Amrahsā§° āĻĻā§āĻŦāĻžā§°āĻž āφ⧰⧁ āĻ…āϧāĻŋāĻ•

āĻāϕ⧇āϧ⧰āĻŖā§° āĻ…āĻĄāĻŋāĻ…â€™āĻŦ⧁āĻ•

Masonā§° āĻĻā§āĻŦāĻžā§°āĻž āĻŦāĻ°ā§āĻŖāĻŋāϤ