Object Oriented Programming Inheritance: Fundamentals and Applications

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What Is Object Oriented Programming Inheritance


In object-oriented programming, inheritance refers to the process of building one object or class off of another object or class while preserving the functionality of the original object or class. The formation of a hierarchy of classes can also be characterized as the process of deriving new classes from existing ones, such as a super class or a base class, and then organizing those classes into a hierarchy. An object that is generated through inheritance, known as a "child object," inherits all of the characteristics and actions of its "parent object," with the following exceptions: the constructors, destructors, overloaded operators, and friend functions of the base class. This is the case with the majority of class-based object-oriented programming languages. Inheritance gives programmers the ability to construct classes that are built upon existing classes, to specify a new implementation while preserving the same behaviors, to reuse code, and to independently extend original software via public classes and interfaces. Inheritance also enables programmers to create classes that are built upon existing classes. A directed acyclic graph is produced when the relationships between objects or classes are established through inheritance.


How You Will Benefit


(I) Insights, and validations about the following topics:


Chapter 1: Inheritance (object-oriented programming)


Chapter 2: Class (computer programming)


Chapter 3: Method (computer programming)


Chapter 4: Object (computer science)


Chapter 5: Class-based programming


Chapter 6: Method overriding


Chapter 7: Interface (Java)


Chapter 8: Object-oriented design


Chapter 9: Object-oriented programming


Chapter 10: Multiple inheritance


(II) Answering the public top questions about object oriented programming inheritance.


(III) Real world examples for the usage of object oriented programming inheritance in many fields.


(IV) 17 appendices to explain, briefly, 266 emerging technologies in each industry to have 360-degree full understanding of object oriented programming inheritance' technologies.


Who This Book Is For


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of object oriented programming inheritance.

Despre autor

Fouad Sabry is the former Regional Head of Business Development for Applications at HP in Southern Europe, Middle East, and Africa (SEMEA). Fouad has received his B.Sc. of Computer Systems and Automatic Control in 1996, dual master’s degrees from University of Melbourne (UoM) in Australia, Master of Business Administration (MBA) in 2008, and Master of Management in Information Technology (MMIT) in 2010. 

Fouad has more than 20 years of experience in Information Technology and Telecommunications fields, working in local, regional, and international companies, such as Vodafone and IBM in Middle East and Africa (MEA) region. Fouad joined HP Middle East (ME), based in Dubai, United Arab Emirates (UAE) in 2013 and helped develop the software business in tens of markets across Southern Europe, Middle East, and Africa (SEMEA) regions. Currently, Fouad is an entrepreneur, author, futurist, focused on Emerging Technologies, and Industry Solutions, and founder of One Billion Knowledgeable (1BK) Initiative.

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