My trip to hell created more questions than answers. Now, I need to figure out who I amâand who I can trustâbefore it's too late.
With threats of an apocalypse looming over our heads, Six and I travel back to The Guild. But when we get there, the arrival of some new faces complicates our mission. And if any of them find out that we're more than the protectors we're pretending to be . . . we're royally screwed.
As if that's not enough, my nifty new powers keep hopping into action when I least expect them to. If I donât get them under control soon, we'll stand no chance at winning this battle. The key to stabilizing them? Well, let's just say it might require me to figure out exactly what I want from the members of Six.