Curvilinear Perspective: Exploring Depth Perception in Computer Vision

One Billion Knowledgeable · Gervigreindarupplestur með Maxwell (frá Google)
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What is Curvilinear Perspective


Curvilinear perspective, also five-point perspective, is a graphical projection used to draw 3D objects on 2D surfaces. It was formally codified in 1968 by the artists and art historians André Barre and Albert Flocon in the book La Perspective curviligne, which was translated into English in 1987 as Curvilinear Perspective: From Visual Space to the Constructed Image and published by the University of California Press.


How you will benefit


(I) Insights, and validations about the following topics:


Chapter 1: Curvilinear perspective


Chapter 2: Spherical coordinate system


Chapter 3: Tetrahedron


Chapter 4: N-sphere


Chapter 5: Stereographic projection


Chapter 6: Ellipsoid


Chapter 7: Conformal geometry


Chapter 8: 3D projection


Chapter 9: Surface integral


Chapter 10: Volume element


(II) Answering the public top questions about curvilinear perspective.


(III) Real world examples for the usage of curvilinear perspective in many fields.


Who this book is for


Professionals, undergraduate and graduate students, enthusiasts, hobbyists, and those who want to go beyond basic knowledge or information for any kind of Curvilinear Perspective.

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Lestur: Maxwell