Critical Role: Vox Machina--Kith & Kin

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· Critical Role āšŦāšŧāš§āš—āšĩ 2 · Penguin Random House Audio · āššāšąāš™āšāšēāšāŧ‚āš”āš Robbie Daymond, Laura Bailey, Liam O'Brien
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āŧ€āšžāšĩāŧˆāšĄ

āšāŧˆāš―āš§āšāšąāššāš›āšķāŧ‰āšĄāš­āŧˆāšēāš™āš­āš­āšāšŠāš―āš‡

NATIONAL BESTSELLER â€Ē Explore the past of Critical Role’s daring half-elf twins, Vex’ahlia and Vax’ildan, in this original prequel novel to their adventures with Vox Machina.
 
Vex and Vax have always been outsiders. A harsh childhood in the elite elven city of Syngorn quickly taught them not to rely on others. Now, freed from the expectations of their exacting father and the scornful eyes of Syngorn’s elves, the cunning hunter and the conning thief have made their own way in the world of Exandria. 
 
The twins have traveled far and experienced great hardship. But with the help of Vex’s quick wit and Vax’s quicker dagger, they’ve always kept ahead of trouble. Now, unknown perils await them in the bustling city of Westruun, where the twins become entangled in a web spun by the thieves’ guild known to many as the Clasp. Trapped by a hasty deal, Vex and Vax (along with Vex’s faithful bear companion, Trinket) set out into the wilds to fulfill their debt to the infamous crime syndicate. 
 
As the situation grows more complicated than they ever could have imagined, for the first time Vex and Vax find themselves on opposite sides of a conflict that threatens the home they have carried with each other for years.
 
Written by #1 New York Times bestselling author Marieke Nijkamp, Critical Role: Vox Machina—Kith & Kin follows a brand-new adventure that delves into the twins’ unexplored history, and returns to some of the iconic moments that forged Vox Machina’s most unbreakable bond.

āšāšēāš™āšˆāšąāš”āš­āšąāš™āš”āšąāšš āŧāšĨāš° āš„āšģāš•āšīāšŠāšŧāšĄ

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109 āš„āšģāš•āšīāšŠāšŧāšĄ

āšāŧˆāš―āš§āšāšąāššāšœāšđāŧ‰āš‚āš―āš™

Marieke Nijkamp is a #1 New York Times bestselling author of YA novels, graphic novels, and comics, including This Is Where It Ends, Before I Let Go, Even If We Break, and The Oracle Code. Her short stories can be found in several anthologies. She also edited the anthology Unbroken: 13 Stories Starring Disabled Teens. Nijkamp is a storyteller, dreamer, globe-trotter, and geek. Before pursuing her lifelong passion for writing, she majored in philosophy and medieval history. She loves to go on adventures, roll dice, and daydream. She lives and writes in Small Town, the Netherlands. She is the founder of DiversifYA and was a founding senior VP of We Need Diverse Books.

Founded by veteran voice actors Matthew Mercer, Ashley Johnson, Marisha Ray, Taliesin Jaffe, Travis Willingham, Sam Riegel, Laura Bailey, and Liam O’Brien, Critical Role has grown from a weekly improv storytelling campaign set in an ever-evolving world to a media company centered on connecting with communities in new and meaningful ways, including fiction (Critical Role: Vox Machina—Kith & Kin) and nonfiction (The World of Critical Role) books on the New York Times bestseller list, comic books (Vox Machina Origins, Tales of Exandria), graphic novels (The Mighty Nein Origins series), collectibles, tabletop and role playing games, podcasts, live events, and a critically acclaimed animated series, The Legend of Vox Machina.

āŧƒāšŦāŧ‰āš„āš°āŧāš™āš™āš›āšķāŧ‰āšĄāšŠāš―āš‡āš™āšĩāŧ‰

āššāš­āšāšžāš§āšāŧ€āšŪāšŧāšēāš§āŧˆāšēāš—āŧˆāšēāš™āš„āšīāš”āŧāš™āš§āŧƒāš”.

āš‚āŧāŧ‰āšĄāšđāš™āšāšēāš™āšŸāšąāš‡

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āšŠāš·āššāš•āŧāŧˆāšŠāšļāš”

āššāšąāš™āš”āšēāšœāšđāŧ‰āšŸāšąāš‡āšĄāšąāšāŧ€āšŠāšąāŧˆāš™āšāšąāš™

āŧ€āšžāšĩāŧˆāšĄāŧ€āš•āšĩāšĄāšˆāšēāš Marieke Nijkamp