Animal Crossing

· Highbridge Audio · Rozprávač: Amanda Dolan
5,0
1 recenzia
Audiokniha
5 h 56 min
Neskrátené
Vhodné
Hodnotenia a recenzie nie sú overené  Ďalšie informácie
Chcete ukážku dlhú 37 min? Počúvajte kedykoľvek, dokonca aj offline. 
Pridať

Táto audiokniha

Before the world of Animal Crossing became a pandemic lifeline for millions, the "social sim" communication game Dо̄butsu no Mori, or "Animal Forest," debuted in 2001 on Nintendo 64 in Japan, then once again in 2002 on GameCube to critical and commercial success all over the world.



An open-ended casual game ahead of its time, Animal Crossing set the stage for the series's many incarnations to come with its focus on building community and friendship, its in-game currency of Bells, and its village of Animalese-speaking friends like Tom Nook, K. K. Slider, and the mean Mr. Resetti. You could visit the villages of your friends and give them gifts—all without being connected to the internet.



Video game preservationist and historian Kelsey Lewin tells the story of how a mundane-sounding game full of bug-catching, letter-writing, and furniture-collecting became one of Nintendo's best-loved franchises, with Animal Crossing: New Horizons eclipsing Super Mario Bros. for all-time sales in Japan, unlocking gaming's massive potential to tap into our desire to plant trees, find friends, and make the world a better place.

Hodnotenia a recenzie

5,0
1 recenzia

Ohodnoťte túto audioknihu

Povedzte nám svoj názor.

Informácie o počúvaní

Smartfóny a tablety
Nainštalujte si aplikáciu Knihy Google Play pre AndroidiPad/iPhone. Automaticky sa synchronizuje s vaším účtom a umožňuje čítať online aj offline, nech už ste kdekoľvek.
Laptopy a počítače
Knihy zakúpené v službe Google Play môžete čítať prostredníctvom webového prehliadača na svojom počítači.