Animal Crossing

· Highbridge Audio · Dikisahkan oleh Amanda Dolan
5.0
1 ulasan
Buku Audio
5 jam 56 min
Lengkap
Layak
Rating dan ulasan tidak disahkan  Ketahui Lebih Lanjut
Mahukan sampel 37 min? Dengar pada bila-bila masa, walaupun di luar talian. 
Tambah

Perihal buku audio ini

Before the world of Animal Crossing became a pandemic lifeline for millions, the "social sim" communication game Dо̄butsu no Mori, or "Animal Forest," debuted in 2001 on Nintendo 64 in Japan, then once again in 2002 on GameCube to critical and commercial success all over the world.



An open-ended casual game ahead of its time, Animal Crossing set the stage for the series's many incarnations to come with its focus on building community and friendship, its in-game currency of Bells, and its village of Animalese-speaking friends like Tom Nook, K. K. Slider, and the mean Mr. Resetti. You could visit the villages of your friends and give them gifts—all without being connected to the internet.



Video game preservationist and historian Kelsey Lewin tells the story of how a mundane-sounding game full of bug-catching, letter-writing, and furniture-collecting became one of Nintendo's best-loved franchises, with Animal Crossing: New Horizons eclipsing Super Mario Bros. for all-time sales in Japan, unlocking gaming's massive potential to tap into our desire to plant trees, find friends, and make the world a better place.

Rating dan ulasan

5.0
1 ulasan

Nilaikan buku audio ini

Beritahu kami pendapat anda.

Maklumat tentang mendengar

Telefon pintar dan tablet
Pasang apl Google Play Books untuk Android dan iPad/iPhone. Apl ini menyegerak secara automatik dengan akaun anda dan membenarkan anda membaca di dalam atau luar talian, walau di mana jua anda berada.
Komputer riba dan komputer
Anda boleh membaca buku yang dibeli di Google Play menggunakan penyemak imbas komputer anda.