Animal Crossing

· Highbridge Audio · 내레이터: Amanda Dolan
5.0
리뷰 1개
오디오북
5시간 56분
원본
적용 가능
검증되지 않은 평점과 리뷰입니다.  자세히 알아보기
37분 샘플이 필요한가요? 오프라인일 때를 비롯해 언제든지 들을 수 있습니다. 
추가

오디오북 정보

Before the world of Animal Crossing became a pandemic lifeline for millions, the "social sim" communication game Dо̄butsu no Mori, or "Animal Forest," debuted in 2001 on Nintendo 64 in Japan, then once again in 2002 on GameCube to critical and commercial success all over the world.



An open-ended casual game ahead of its time, Animal Crossing set the stage for the series's many incarnations to come with its focus on building community and friendship, its in-game currency of Bells, and its village of Animalese-speaking friends like Tom Nook, K. K. Slider, and the mean Mr. Resetti. You could visit the villages of your friends and give them gifts—all without being connected to the internet.



Video game preservationist and historian Kelsey Lewin tells the story of how a mundane-sounding game full of bug-catching, letter-writing, and furniture-collecting became one of Nintendo's best-loved franchises, with Animal Crossing: New Horizons eclipsing Super Mario Bros. for all-time sales in Japan, unlocking gaming's massive potential to tap into our desire to plant trees, find friends, and make the world a better place.

평점 및 리뷰

5.0
리뷰 1개

오디오북 평가

의견을 알려주세요.

오디오북을 듣는 방법

스마트폰 및 태블릿
AndroidiPad/iPhoneGoogle Play 북 앱을 설치하세요. 계정과 자동으로 동기화되어 어디서나 온라인 또는 오프라인으로 책을 읽을 수 있습니다.
노트북 및 컴퓨터
Google Play에서 구입한 도서를 컴퓨터의 웹브라우저로 읽을 수 있습니다.