Animal Crossing

· Highbridge Audio · Voorgelees deur Amanda Dolan
5,0
1 resensie
Oudioboek
5 u. 56 min.
Onverkort
Geskik
Graderings en resensies word nie geverifieer nie. Kom meer te wete
Wil jy 'n voorbeeld van 37 min. hê? Luister enige tyd, selfs vanlyn. 
Voeg by

Meer oor hierdie oudioboek

Before the world of Animal Crossing became a pandemic lifeline for millions, the "social sim" communication game Dо̄butsu no Mori, or "Animal Forest," debuted in 2001 on Nintendo 64 in Japan, then once again in 2002 on GameCube to critical and commercial success all over the world.



An open-ended casual game ahead of its time, Animal Crossing set the stage for the series's many incarnations to come with its focus on building community and friendship, its in-game currency of Bells, and its village of Animalese-speaking friends like Tom Nook, K. K. Slider, and the mean Mr. Resetti. You could visit the villages of your friends and give them gifts—all without being connected to the internet.



Video game preservationist and historian Kelsey Lewin tells the story of how a mundane-sounding game full of bug-catching, letter-writing, and furniture-collecting became one of Nintendo's best-loved franchises, with Animal Crossing: New Horizons eclipsing Super Mario Bros. for all-time sales in Japan, unlocking gaming's massive potential to tap into our desire to plant trees, find friends, and make the world a better place.

Graderings en resensies

5,0
1 resensie

Gradeer hierdie oudioboek

Sê vir ons wat jy dink.

Luisterinligting

Slimfone en tablette
Installeer die Google Play Boeke-app vir Android en iPad/iPhone. Dit sinkroniseer outomaties met jou rekening en maak dit vir jou moontlik om aanlyn of vanlyn te lees waar jy ook al is.
Skootrekenaars en rekenaars
Jy kan boeke wat op Google Play gekoop is, met jou rekenaar se webblaaier lees.