
Mark Hughes
The game itself is pretty solid, the graphics as well as the gameplay is no doubt good but, my only real critique is just how entirely how the prices or the in game credits you earn to upgrade, it's ridiculous to me and just a str up "greed monger" move because everything doubles when you buy something. no doubt the game needs to earn money but, that is a stretch because you're trying to force people to spend even more money to try and keep up.
10 people found this review helpful

Daniel Dimitrov
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Very well made game. Easy controls. Addictive gameplay. I love when a falling plane or helicopter takes out a tank or when an enemy homing missile takes out a tank or a plane if you are good enough 😀. Health bar and joypad support are nice editions. And now with double currency at the end of each level for the low low price of a 30-second ad... Sign me up. Room for improvement: multiple enemy homing missiles.
47 people found this review helpful

A Google user
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Great game! You could easily expand the enemy asset classes, just like the solo machine gunner, you could have a very ground-to-air stinger infantry. It would shoot a smaller seeker missile, with less damage, but would be faster than the truck mounted missile. Also what would it take to make Player-editable levels? Then we could make one flat level just for air combat, or a nest of 5 machine gunners, etc. Or you could publish these as "challenge", or boss levels. Finally, make an Apache attack helicopter!!!! or an AC130 attack plane, where it only fires perpendicular to the flight path, and the bomb is replaced by a howitzer shell, which would behave similar to the battleship's projectile, but it'd have a boom like the player's rocket, it's machine gun should be like the f16, and also fire perpendicular to flight path
9 people found this review helpful
Synthetic Mind
June 13, 2018