
Tom Weston
I found this game incredibly boring. I hoped to find why it is so well reviewed, but it really is just level after level (x100's) of watching sprites walking on a screen with the occasional tap, then sorting out a few vaguely different equipment and modifier choices. The UI was, to me at least, awkward, and the music was so annoying. Much of the descriptions and tooltips were rather confusing, also. I could go on for some time about how much I disliked the whole experience, but there's not eno

Justice Brinston
Fantastic game. Way more in depth then the average dungeon game. Hiring team members, equipment, modding, enhancing, skills, dungeon upgrades, research and that's just the basics. Of course reincarnation for another currency. My main suggestion, "complaint" is I can't click the currency to learn how to acquire it. I only figured it out once I found the shop. Also, day 100? Damn without auto stage it takes forever it seems. Maybe barracks to hold extra team members. That's all just QoL Solid game
49 people found this review helpful

Mariusz Klimek
This game really needs to reduce the amount of "levels" you have to grind or make it somehow automatic(without actually going into the battle which I 100% know I win). You need to reach "day 100" which is basically 100 battles each having ~7 turns or so in order to "prestige". You might want to wait longer than 100 days to get more benefits. The problem is that 100 is a lot...and it gets tedious very quickly. I am using the auto battle, auto everything and its still slow unless I afk a while.
4 people found this review helpful